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	<title>SrichNET &#187; Gaming</title>
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	<link>http://blog.srichnet.info</link>
	<description>My Interests and Hobbies</description>
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		<title>Leadwerks &#8211; A Great Indie Engine</title>
		<link>http://blog.srichnet.info/archives/105</link>
		<comments>http://blog.srichnet.info/archives/105#comments</comments>
		<pubDate>Sun, 08 Nov 2009 05:00:51 +0000</pubDate>
		<dc:creator>S.Richmond</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://blog.srichnet.info/?p=105</guid>
		<description><![CDATA[Last year I decided I&#8217;d bite the bullet and learn C++ with the end-goal of being able to finally design and build my own applications and games. So I went and got the fantastic C++ video tutorial library from 3D Buzz, which I strongly recommend any new C++ video game developer go through &#8211; They [...]]]></description>
			<content:encoded><![CDATA[<p>Last year I decided I&#8217;d bite the bullet and learn C++ with the end-goal of being able to finally design and build my own applications and games. So I went and got the fantastic C++ video tutorial library from <a href="http://3dbuzz.com" target="_blank">3D Buzz</a>, which I strongly recommend any new C++ video game developer go through &#8211; They take you right form start to finish. All the way from an ASCII rogue-like game to a sprite-based game. Furthermore, its all designed in pretty OO.</p>
<p>As I began the 6th and last series of the 3D Buzz tutorials &#8211; Creating a 3D OpenGL engine &#8211; I decided I&#8217;d like to focus less on the core mathematics of displaying pixels and more on the creation and design of actual games. I&#8217;m not a very good mathematician after-all, and getting into that kind of stuff requires low-level efficient code. Code I really don&#8217;t have the skill to write just yet.</p>
<p>So I started looking around for graphics engine libraries that&#8217;ll allow me to focus on the game itself. There are a startlingly huge number of graphics engines out there, both free and not, and while I went through quite a damn few I want to talk about just one.</p>
<p><span id="more-105"></span></p>
<h2><img class="alignnone" title="Leadwerks Logo" src="http://1.bp.blogspot.com/_qGOtgeHf7S0/STO0p8ko_uI/AAAAAAAAAEA/nWCGxTN78Bc/S220/LE_red.png" alt="" width="88" height="88" />Leadwerks</h2>
<p><a href="http://www.leadwerks.com" target="_blank">http://www.leadwerks.com</a></p>
<p>I&#8217;ve been using the Leadwerks engine for about 6 months now and I&#8217;m loving it. Why?</p>
<ol>
<li><strong>The Engine</strong> &#8211; Built from the ground up to be a user-friendly and complete package. Modelled after the Crytek Crysis engine, it has all the features one could possibly need for both a wide-open game (Like Crysis) or an in-doors game, complete with a real-time sandbox editor. I think what I love most is that it is a very OO-centric engine. The code is just so clean and easy to understand &#8211; The huge plus for someone starting out like me.</li>
<li><strong>Documentation </strong>- The documentation is all built up on a very-well organised and clean wiki, which you can freely <a href="http://www.leadwerks.com/wiki" target="_blank">browse for yourself</a>. Josh, the creator, has made video tutorials for almost all aspects of the engine. This means you can pretty much just jump in, follow the tutorials, and you WILL have a running game in under a day.</li>
<li><strong>Community </strong>- The Leadwerks forums,<a href="http://forum.leadwerks.com" target="_blank"> also freely available</a>, is a small but very helpful community. Josh, the creator, is often on there as well. You&#8217;ll find that any questions will be answered in under a day.</li>
<li><strong>Cost </strong>- One of the more problematic issues about Leadwerks. The cost is $100US upfront. Meaning you need to dish out early to really start. On the other hand, once you pay the initial fee you&#8217;re done. You get the engine for life, including any updates, and you can do whatever you want with your application. Which makes this engine one of the cheapest going around.</li>
</ol>
<p>All in all, Leadwerks seems to be the perfect engine for someone who has a basic understanding of OO C++ and would like to dive into game development. Although the initial $100US fee can be a bit daunting for some, I highly recommend it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How To Emulate Scribblenauts</title>
		<link>http://blog.srichnet.info/archives/89</link>
		<comments>http://blog.srichnet.info/archives/89#comments</comments>
		<pubDate>Mon, 14 Sep 2009 10:42:52 +0000</pubDate>
		<dc:creator>S.Richmond</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.srichnet.info/?p=89</guid>
		<description><![CDATA[I usually don&#8217;t care much for DS games, or any games from a portable game device, but Scribblenauts is just too unique not to have a crack at. Since I don&#8217;t have a DS and don&#8217;t really like the idea of having to buy a DS just to play Scribblenauts I figured I&#8217;d enter the [...]]]></description>
			<content:encoded><![CDATA[<p>I usually don&#8217;t care much for DS games, or any games from a portable game device, but Scribblenauts is just too unique not to have a crack at. Since I don&#8217;t have a DS and don&#8217;t really like the idea of having to buy a DS just to play Scribblenauts I figured I&#8217;d enter the ol&#8217; Emulator scene in the hope this game plays nice with the most popular emulators of today.</p>
<p><img class="aligncenter size-full wp-image-90" title="Scribblenauts Screenshot" src="http://blog.srichnet.info/wp-content/uploads/2009/09/temp.jpg" alt="Scribblenauts Screenshot" width="264" height="437" /><span id="more-89"></span></p>
<h2>What You&#8217;ll Need</h2>
<ul>
<li>The <strong>Scribblenauts NDS</strong> image file: Downloaded from your <a title="IsoHunt - Scribblenauts" href="http://isohunt.com/torrents/?ihq=scribblenauts" target="_blank">favourite torrent search engine</a>.</li>
<li>An <strong>Emulator</strong>, of which there are currently two options. There are reported problems for both of them so you&#8217;ll need to find the one that works best for you:
<ul>
<li><em>Note: The following has been tested on Windows XP and Windows 7.</em></li>
<li><a href="http://fileforum.betanews.com/detail/Nogba/1194821885/1" target="_blank"><strong>NO$GBA 2.6a</strong></a> &#8211; Old but very good emulator. Very basic. Reported problems with Scribblenauts:
<ul>
<li>Very low quality crackly sound.</li>
<li>There appears to be a subtle dull blue hue over the screen.</li>
</ul>
</li>
<li><a title="DeSmuME" href="http://desmume.org/" target="_blank"><strong>DeSmuME 0.9.4</strong> </a>- Another mature emulator. Has many options including the nice ability to increase the size of the screen. Reported problems with Scribblenauts:
<ul>
<li>The sky appears to be the wrong color (white instead of blue) &#8211; It may not be displaying all the layers.</li>
</ul>
</li>
</ul>
</li>
</ul>
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<h2>Instructions (Using DeSmuME)</h2>
<ol>
<li>Open DeSmuME 0.9.4 change the following settings:
<ol>
<li><strong>Config</strong> -&gt; <strong>3D Settings</strong> -&gt; Choose SoftRasterizer as the Renderer.</li>
<li><strong>Config</strong> -&gt; <strong>Emulation Settings</strong> -&gt; Tick <em>Use 8MB debugger mode when starting execution</em>.</li>
<li>Done! Reload the cartridge and play!</li>
</ol>
</li>
</ol>
<h2>Instructions (Using NO$GBA)</h2>
<ol>
<li>Open NO$GBA 2.6a and run Scribblenauts, then change the following settings:
<ol>
<li><strong>Options </strong>-&gt; <strong>Emulation Settings </strong>-&gt; Change NDS Cartridge Backup Media to <em>EEPROM 64KBytes</em>.</li>
<li><strong>Options </strong>-&gt; <strong>Save Options</strong>.</li>
<li>Done! Reload the cartridge and play!</li>
</ol>
</li>
</ol>
<p>Always looking for feedback &#8211; Have you had success? Failure?</p>
]]></content:encoded>
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		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>HowTo &#8211; Dungeon Keeper 2 and VISTA</title>
		<link>http://blog.srichnet.info/archives/55</link>
		<comments>http://blog.srichnet.info/archives/55#comments</comments>
		<pubDate>Wed, 08 Apr 2009 10:25:08 +0000</pubDate>
		<dc:creator>S.Richmond</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Windows]]></category>

		<guid isPermaLink="false">http://blog.srichnet.info/?p=55</guid>
		<description><![CDATA[There comes a time in a games life that it just doesn&#8217;t cut it anymore and it refuses to work flawlessly in modern day operating systems. That&#8217;s usually a good sign that the game should be thrown out and forgotten. But there are some that you just can&#8217;t do that to &#8211; Dungeon Keeper 2 [...]]]></description>
			<content:encoded><![CDATA[<p>There comes a time in a games life that it just doesn&#8217;t cut it anymore and it refuses to work flawlessly in modern day operating systems. That&#8217;s usually a good sign that the game should be thrown out and forgotten. But there are some that you just can&#8217;t do that to &#8211; Dungeon Keeper 2 being one of them. So here I will show you how to get DK2 working fine under VISTA SP1.</p>
<p><span id="more-55"></span></p>
<h2>You Will Need</h2>
<ul>
<li><strong>Dungeon Keeper 2 </strong>- Obviously very hard to come by in legit form, so I think it is OK (Read: Still not legal) to leech from somewhere. Get it / buy it, then patch it:
<ul>
<li><strong>Patch to v1.7</strong> &#8211; DK2 needs to be patched to v1.7, the latest and last update. That too can be understandably hard to come by, so get your Google on.</li>
</ul>
</li>
<li><span style="color: #339966;"><span style="color: #008000;">(Recommended)</span> </span><a href="http://thepiratebay.org/torrent/3774955/Dungeon_Keeper_2_-_Silver_Edition_version_1.2_(Proper)" target="_blank"><strong>Dungeon Keeper 2 (Silver Edition)</strong></a> &#8211; The full DK2 game, but packed full of all 3 bonus packs, pre-patched to v1.7 and installs without a hitch. All thanks some some random die-hard fan. Can be found on many torrent trackers.</li>
</ul>
<h2>Instructions</h2>
<p><strong>Step 1.</strong> Install DK2 and update it to v1.7 if you need to. Attempting to run DK2 now should result in a crash to desktop. <strong></strong></p>
<p><strong>Step 2. </strong><em>Right-click</em> the DK2 desktop shortcut and click <strong>Properties</strong>. Click on the <strong>Compatibility</strong> tab and tick <em>Run this program in compatibility mode for:</em> and choose <strong>Windows XP (Service Pack 2). </strong>Apply and close the window. <strong></strong></p>
<p><strong>Step 3. </strong>Launching DK2 now should get you in game. It appears that for some people that is all that needs to be done. But for me, and I suspect this is graphics card based, I get rather bad graphical artifacts in the form of pure black elements covering most of the screen. If you get these issues or similar, complete the 4th step.</p>
<p><strong>Step 4.</strong> Go in game and proceed to the <strong>Graphics Options. </strong>Within this menu will be a <strong>Hardware Acceleration</strong> option. <strong>Disable</strong> it. OK out of the options and play a quick game such as the Pet Dungeon game mode. The reason for this is that the game doesn&#8217;t appear to save the options unless you go all the way in game and back out. Once in game, quit immediately and restart DK2.</p>
<p>Done! That is all there is to it.</p>
<h3>This all works great, but my game crashes out randomly!</h3>
<p><strong>Tips:</strong></p>
<ul>
<li>Running a dual monitor configuration? Try disabling your secondary monitor.</li>
<li>Use Quick Save (ctrl+S) and Quick Load (ctrl+L) religiously.</li>
<li>A known crash point is when dropping human NPCs in Pet Dungeon mode.</li>
</ul>
<p><strong><br />
</strong></p>
<p>Please feel free to offer any feedback if you are still having issues.</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>HowTo: Play GTA: Chinatown Wars on PC</title>
		<link>http://blog.srichnet.info/archives/44</link>
		<comments>http://blog.srichnet.info/archives/44#comments</comments>
		<pubDate>Sun, 29 Mar 2009 00:10:56 +0000</pubDate>
		<dc:creator>S.Richmond</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[emulator]]></category>
		<category><![CDATA[gta]]></category>

		<guid isPermaLink="false">http://blog.srichnet.info/?p=44</guid>
		<description><![CDATA[Don&#8217;t have a DS but want to play GTA: Chinatown Wars on PC? Or just cannot be fucked having to bust it out every time you want to play a game? Great, because it works fine on PC! I&#8217;ve only been playing it for 5 minutes but it appears to work 99% correctly &#8211; A [...]]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t have a DS but want to play GTA: Chinatown Wars on PC? Or just cannot be fucked having to bust it out every time you want to play a game? Great, because it works fine on PC! I&#8217;ve only been playing it for 5 minutes but it appears to work 99% correctly &#8211; A little slow at times but otherwise great. Haven&#8217;t tried saving the game yet so I&#8217;m not sure there.</p>
<p><img class="aligncenter size-full wp-image-45" title="GTA: CW Emulated" src="http://blog.srichnet.info/wp-content/uploads/2009/03/untitled-1.jpg" alt="GTA: CW Emulated" width="286" height="463" /></p>
<p><span id="more-44"></span></p>
<p><strong>You will need:</strong></p>
<ul>
<li><a title="Releaselog" href="http://www.rlslog.net/grand-theft-auto-chinatown-wars-eur-repack-nds-xpa/" target="_blank">GTA: Chinatown Wars</a> &#8211; Probably worth buying legit and then ripping to the HDD. Or don&#8217;t. Pick up the game from <em>somewhere</em>. I guess just make sure it is in NDS format.</li>
<li><a title="No$gba Emulator" href="http://www.emulator-zone.com/doc.php/gba/nocashgba.html" target="_blank">No$gba Emulator 2.5c</a> &#8211; This emulator works almost &#8216;out-of-the-box&#8217; for GTA:CW. Apparently <a href="http://desmume.org/" target="_blank">DeSmuME</a> works as well if you manually compile the latest version straight from the SVN.</li>
</ul>
<p><strong>Instructions:</strong></p>
<p><strong>Step 1. </strong>Load up No$gba and go to <strong>Options &gt; Emulation Setup. </strong>Change <strong>NDS Cartridge Backup Media </strong>to <em>FRAM 32KBytes</em>. Hit <strong>OK.</strong></p>
<p><strong>Step 2. </strong>Go to <strong>Options &gt; Save Options </strong>to save the options permanently.</p>
<p><strong>Step 3. </strong>You&#8217;re done! Drag &#8216;n&#8217; drop the game in or open it from the File menu. Simple as that!</p>
]]></content:encoded>
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